

The lava is glowing and bright orange-red, and it's widespread enough to look like what would happen if a city really were consumed by a volcano.

Each of these environmental adjustments, while generally failing to be considered in gameplay, is depicted splendidly by the visual design implemented by the production staff. Visually, the title does a fine job of painting the backdrops for your various battles while cities are not immediately recognizable as themselves, the reason for this is clear: Each city has been transformed by a natural disaster of some kind (Seattle has been consumed by a volcano, Sydney has been transformed into an arctic tundra, etc.). This is not to say that Unleashed is not impressive at all. If you're going to include a plot in a fighting game, at least make it a good one this simply feels tacked on as a last-minute background, the result of a rush job over the course of a weekend by a programmer who desperately needed a vacation. That's great for those two people … but the rest of us will be seriously disappointed by the substandard and lackluster attempt to move along the plotline.įor a game that is ostensibly story-driven - yes, it's a fighter, but there is enough compulsory story that it must be considered as part of the game - that facet is exceptionally underpolished and left hanging as unexplored space with which the designers could have done so much more. The voices are splendidly out of sync with the text at the bottom of the screen, and the combination of that "failure" and the incredibly cheesy dialogue, coupled with the stop-motion scenes (seriously, no moving mouths here) that are used to advance the plot, will delight and enthrall anyone who happens to be a big fan of schlock 1970s comic book-style B movies. It is regrettable, then, that this potential has largely gone unexplored in Godzilla: Unleashed.įans of the series will find themselves appreciating the cut scenes. Since fighting is what these monsters were intended to do, it would make sense that a fighting game featuring these practiced warriors would have some real potential. Those who are familiar with the genre may even include such creatures as Mecha-Godzilla, Rodan and Ultraman among the pantheon of Japanese characters who fight across, and subsequently destroy, the landscape of the land of the rising sun in order to save the world from various menaces and whatnot.

When one thinks about enormous movie monsters who like to squash people and cars underfoot like so much gravel, the name "Godzilla" is the first that comes to mind. Godzilla, the radioactive reptile who rampages and ruins, has been a staple of our society for several decades.
